A very fast paced game for platformer it will be hard for many to get much fun since in normal platformer like Mario when you land on the enemy he dies or at least your roll attack would beat the enemy with none of them doing that seems bit of silly sort of idea for platformer since the attraction most have for this kind of games is being able to take down enemies by jumping on them which this game does not apply this common idea at all here.
The graphic look nice to me and do seem very much like the style of the Amiga games not really Snes look to it overall in my thoughts but Dizzy the game did seem to heavily inspire the looks or style of this game's main character or the design of the platformer to me here.
You get sort of like weapons in the game such as like shield which protects you from attacks or enemies or other ones which is kind of electric skill which means you can take down enemies by just touching them which is a fun idea to me overall.
The spinning ball idea makes you move faster like Sonic since it ups your speed a lot of this is the right time to try and take down as many enemies as you can but it only lasts like 30 seconds so try and do it as fast or efficient as possible you get more than one health but being able to complete one level without losing a health to me be almost impossible over how hard your enemies move since most of them can move as fast as you or possibly faster in some locations
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